The Fray · Gate system

Halcyon

Named, with more hope than accuracy, for peace.

Character

A frontier system of small, struggling, fiercely self-reliant settlements with no system-wide government worth the name. Tough survivalist culture; help arrives slowly if at all, so people mostly help themselves.

Economy

Exports rare xenobiological crop strains found nowhere else; imports nearly everything manufactured, since local production covers survival but little else. Genuinely marginal — Halcyon subsists, it doesn't thrive.

Wealth

Poor, struggling. Old salvaged gear runs everywhere, patched and re-patched rather than replaced.

Rumors & mysteries

Halcyon is the jumping-off point for the unreliable Leviathan route to Widow's Reach — the Sky Watchers are the closest thing the Fray has to experts on that particular Leviathan's pattern, which isn't saying much.

System chart

Star Planet Moon Station Ruins Gate / wake route

Diagram is schematic — orbits are not to scale. See distance and measurement.

Places

Who lives here

Halcyon's Landing

Capital: Last Light

A marginally habitable world with thin atmosphere and mostly domed settlements. Last Light is the largest of a handful of domed towns, and home to the Sky Watchers — an informal network of amateur sensor-hobbyists who keep watch for trouble since no one else will.